Printable score sheet
Printable Skat Score Sheet
Skat's scoring has a quirk that makes its sheet look completely unlike a normal three-player card game's: only ONE player's running total changes on any given hand — the declarer's — while the other two players' totals stay exactly where they were. A sheet built assuming all three players score something every hand will misrecord Skat from the very first deal.
The declarer, and why the other two players don't score
Each hand, one player (determined through bidding) becomes the sole declarer and plays alone against the other two, who defend as a temporary team. If the declarer wins, their game value is added to their own running total; if they lose, twice that value is subtracted from their total instead. The two defenders' totals are simply left unchanged either way under the standard "list" scoring convention — their reward for defending well is purely preventing the declarer from scoring, not points of their own.
Calculating a game's value
A hand's value is a base number for the trump type (Clubs 12, Spades 11, Hearts 10, Diamonds 9 for a suit game; 24 for a Grand game, where only the four Jacks are trump) multiplied by a count of bonus factors — how many of the top trump Jacks the declarer holds or is missing in sequence, plus additions for playing "hand" (without looking at the two skat cards) or announcing a higher-stakes variant. Because this multiplier system means the same card points won can be worth very different amounts depending on the game type and bonuses declared, the sheet needs a clear place to write both the base value and the final multiplied value, not just one number.
Null games: value fixed, not multiplied
A Null game (the declarer bids to lose every single trick) uses entirely fixed values instead of the suit-and-multiplier system above: 23 for a basic Null, 35 if played "hand," 46 for Null Ouvert (hand exposed), and 59 for Null Ouvert Hand combined. These fixed values don't interact with the trump multiplier system at all, so a Null game's row on the sheet should be marked distinctly rather than computed the same way as a suit or Grand game.
Winning or losing: the 61-point threshold
In suit and Grand games, the declarer needs to capture at least 61 of the 120 available card points in tricks to win the hand (the two skat cards, if not looked at, count toward whichever side picked them up in scoring, or toward the declarer if played "hand"). Falling short of 61, even by one point, loses the entire game value — there's no partial credit the way a near-miss might be scored in a bidding game like Pitch.
Why Skat is normally scored across an exact multiple of three hands
Because only one of three players is ever the declarer on a given hand, and dealing rotates evenly, a fair session is typically played in multiples of three hands (or, in tournament settings, an exact number of deals per table divisible by the seat count) so every player takes an equal number of turns as declarer. A session sheet cut off partway through a rotation can leave one player having declared noticeably more or fewer hands than the others, which is worth checking before comparing final totals across an uneven session.
The bidding auction, taking or playing "hand" on the skat, and the Jack-based trump order in a Grand game are all explained on the full Skat rules page. Game-value calculations are worked through in full on the scoring deep-dive. A contested game value is the single question the dispute page exists to settle.
If the declarer loses, does the game's value get doubled before being subtracted? Yes — a lost game costs the declarer twice its calculated value, not the value itself, which makes a failed high- multiplier game considerably more costly than a failed low one and is worth double-checking on the sheet before finalizing a hand's entry.
Do the two defenders ever score anything at all under standard rules? Not under the standard "list" system described above — their running totals simply don't move on a hand they defended, whether they succeed or fail. Some casual variants award defenders a small flat bonus for a successful defense, but that's a house addition, not the traditional scoring method.
Skat is one of the bidding-based trick games grouped on this site's Card Games category hub.
Skat score sheet
a lost game costs the declarer twice its value; a fair session is played in multiples of three hands so every player declares equally often
| Hand | Declarer | Game type (suit / grand / null) | Game value | Declarer won / lost | Player 1 | Player 2 | Player 3 |
|---|---|---|---|---|---|---|---|
| Running total (only the declarer's total changes) | Running total (only the declarer's total changes) | Running total (only the declarer's total changes) | |||||
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| Column sum | 0 | 0 | 0 | ||||